Under construction!

We are a group of free software advocate hobbyist programmers who make cool stuff. Our goal with this project is to work together to make good software that at least we want to use. Currently, our plans are a bit muddy, and given that we all have busy lives, progress may be slow for the forseeable future. Check back every once in a while and see what’s changed!

Signing a typical software license agreement means betraying your neighbor: “I promise to deprive my neighbor of this program so that I can have a copy for myself.” People who make such choices feel internal psychological pressure to justify them, by downgrading the importance of helping one's neighbors—thus public spirit suffers. This is psychosocial harm associated with the material harm of discouraging use of the program.

Richard Stallman, Why Software Should be Free, “Damaging Social Cohesion”, para. 2–3

The Free Software Foundation and Stallman are responsible for the GNU General Public License family of licenses, which are strong copyleft licenses that protect the freedom of software covered by them.

Our Network was originally intended to facilitate and spread that spirit of sharing, cooperation, and solidarity by providing to members firm foundations of support. Unfortunately, because of the way the Tebibyte Media community came to fruition, it wasn’t the best idea for us. You can read more here.

Reading List

Richard Stallman – ­Free Software, Free Society [PDF]
As the de-facto leader of the free software world and the founder of the Free Software Foundation, RMS has written a number of works. These are not limited to free software; though, of course, that is what he is known for. This book is an accumulation of the most important of his writing.
Eric S. Raymond The Cathedral and the Bazaar [XHTML]
Given enough eyeballs, all bugs are shallow. In his critique of the “cathedral-builder style” of software development, ESR covers the importance of the practical principles behind free software [1] development.
Eric S. Raymond – The Art of Unix Programming [HTML]
You should read this book if you are a Unix user with novice-level up to middle-level skills in the operating system, but little development experience, and want to learn how to design software effectively under Unix. This book contains information about the Unix Philosophy and culture [1].
Daniel Stenberg Uncurled [HTML]
Stenberg’s guide to developing free software [1] projects focuses on the less-obvious aspects of the process—for example, the section entitled “Your project” covers the difficulties of starting itself.

[1] This piece refers to free software as “open source”.